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All 5 game Reviews


Overlod Overlod

Rated 0 / 5 stars

Game is huge waste of time and has no charm. Give it a shot if you want, but you will see what I mean.


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FelipeBudinich responds:

I'm sorry you did not like the game, do you have any ideas on how we could make a better version next time?


powerMOUSE powerMOUSE

Rated 1.5 / 5 stars

Really bad

Nothing against ya, but this game is horrible. Besides the concept being unoriginal, the controls are too stiff, the larger shapes are TOO dominant, the mouse version is too sluggish.

You also have a music glitch, if you press M, it restarts the song sometimes


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A Crow in Hell 2 A Crow in Hell 2

Rated 3.5 / 5 stars

yay

yay newgrounds april fools day jokes



super sweatshop mastar super sweatshop mastar

Rated 4 / 5 stars

Amazed...

I wonder if (B0Ri|\|G)boring = fun after it is changed, some is different due to spotty english changes.... Bombing the U.S was strangely fun and I loved the little dancing guy but it got old and wrinkly after a few minutes of playing.

In the words of Stewie Griffin in tune to the winning dancing guy "| W0rk rea||y |-|ard c|_|z |'m n0 F|_|n"



Darkbase: incubation Darkbase: incubation

Rated 2 / 5 stars

Could use a lot of work

The artwork and graphics are really awesome, no doubt about that. However this felt like another boxhead game... only difference is that this game sucked in a lot of areas.

First off... movement was really glitchy, especially when I needed to move the most. I swear I died twice because my character moved down instead of up and left rather than right in front of a swarm of enemies,

On the second level, you might want to either fix the number of aliens in one of the swarms (after door B opens), There was a lot of aliens and no ammo clips nearby to use the machine gun or the big gun.

You have so much negative space and dark areas that serve no purpose. I was hoping to find a health station or hidden bullet magazine or even a alien thing in the dark, but it was just a waste of time.

The flashlight is useless. You have guns that fire rounds with no use of clips but you have a flashlight that has the life expectancy of a dying battery and a range of less than 2 meters in modern day life. You might want to actually think about how things would get upgraded before making a futuristic game.

Suggestions:
1. fix movement coding
2. possibly more ammo clips in certain areas
3. either delete or edit useless dark areas that lead to nowhere
4. improve your flashlight
5. give your weapons limited ammo per clip rather than just one big pool of ammo.


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